Thanks for coming!

Thanks to everyone for coming! I think ML is a really fascinating and important field, that I'd love to see a lot more mathematicians getting into, and I hope I managed to make a good case for that! Feel totally free to message me if you have any questions about that, or the talk.

I'd really appreciate hearing any feedback about what went well with the talk, and what I could do better in future talks!
Feedback form or just message me

  • Slides

    • Note for anyone reading this: I skipped chapters 1e, 2c and 3 in the full talk (alas), but there’s some awesome content in there! I recommend reading it if they sound interesting:

      • 1e: What’s really going on with adversarial examples

      • 2c: How the network sees the data set

      • 3: An overview of reinforcement learning

      • Message me if you have any questions about them!

  • Graphics

  • Best further reading:

  • Learning more about ML

  • References + Further Reading:

    • Explanation of momentum: https://distill.pub/2017/momentum/

    • Image Kernels: https://setosa.io/ev/image-kernels/

    • https://web.archive.org/web/20200310063743/https://slatestarcodex.com/2020/01/06/a-very-unlikely-chess-game/

    • Maths + Navy Seal Copypasta: https://www.gwern.net/GPT-3#navy-seal-copypasta-parodies

    • AI Dungeon - play an RPG with GPT-2 https://aidungeon.io/

    • GPT-3 paper https://arxiv.org/abs/2005.14165

    • Adversarial Examples are Features not Bugs https://arxiv.org/pdf/1905.02175.pdf

      • Commentary https://distill.pub/2019/advex-bugs-discussion

    • Feature visualisation https://distill.pub/2017/feature-visualization/

      • Visualisation of every neuron https://distill.pub/2017/feature-visualization/appendix/

    • Building Blocks of Interpetability https://distill.pub/2018/building-blocks/

    • Activation Atlas https://distill.pub/2019/activation-atlas/

    • Circuits https://distill.pub/2020/circuits/

    • Meaning of neurons in early layers https://distill.pub/2020/circuits/early-vision/

    • Curve detectors https://distill.pub/2020/circuits/curve-detectors/

    • Introduction to Reinforcement Learning (fairly mathsy!) https://lilianweng.github.io/lil-log/2018/02/19/a-long-peek-into-reinforcement-learning.html

    • Examples of bad metrics https://danielmiessler.com/blog/how-to-create-bad-metrics-incentivize-wrong-behaviors/

    • Specification gaming https://deepmind.com/blog/article/Specification-gaming-the-flip-side-of-AI-ingenuity

    • List of specification gaming examples http://tinyurl.com/specification-gaming

    • Deep Reinforcement Learning from Human Preferences https://openai.com/blog/deep-reinforcement-learning-from-human-preferences/